Searched refs:average (Results 1 – 14 of 14) sorted by relevance
108 val average = average() in <lambda>() constant112 var latitude = (location.latitude - average.first + 180) % 180 in <lambda>()114 var longitude = (location.longitude - average.second + 360) % 360 in <lambda>()152 private fun average(): Pair<Double, Double> { in <lambda>() method
27 average = sum / n;28 print "Average tune time", average, "ms";
53 double average = total / ((kResizedLength * kResizedLength) - 1); in GenerateFingerprint() local62 fingerprint |= (dct_out(x, y) > average ? 1 : 0); in GenerateFingerprint()
222 .skip(mWindowSize / 2).limit(1 + (mWindowSize % 2)).average().getAsDouble(); in prime()341 (float) mDiscrepancyHistory.stream().mapToDouble(Float::doubleValue).average() in biasScore()
14 * This shader sets the colour of each fragment to be the weighted average of the uRadius fragments
186 i -> i).average().orElse(0)); in getAvg()
160 // Buffer underruns average.
98 optional double historical_mean = 6; // Long-term average
2738 // Data packet average contention time in microseconds
448 * Performs a 2-D average pooling operation.5349 * output size by average pooling sampling points from bilinear interpolation.