Searched refs:bubbleIndex (Results 1 – 1 of 1) sorted by relevance
858 private float getExpandedBubbleTranslationX(int bubbleIndex, int bubbleCount, boolean onLeft) { in getExpandedBubbleTranslationX() argument859 if (bubbleIndex < 0 || bubbleIndex >= bubbleCount) { in getExpandedBubbleTranslationX()866 bubbleIndex, bubbleCount, onLeft); in getExpandedBubbleTranslationX()868 translationX = mBubbleBarPadding + (bubbleCount - bubbleIndex - 1) * iconAndSpacing; in getExpandedBubbleTranslationX()870 translationX = mBubbleBarPadding + bubbleIndex * iconAndSpacing; in getExpandedBubbleTranslationX()883 int bubbleIndex, int bubbleCount, boolean onLeft) { in getExpandedBubbleTranslationXDuringScaleAnimation() argument900 if (bubbleIndex == 0) { in getExpandedBubbleTranslationXDuringScaleAnimation()910 return (bubbleCount - bubbleIndex - 1) * iconAndSpacing; in getExpandedBubbleTranslationXDuringScaleAnimation()911 } else if (bubbleIndex == 0) { in getExpandedBubbleTranslationXDuringScaleAnimation()916 return iconAndSpacing * (bubbleIndex - 1 + newBubbleScale); in getExpandedBubbleTranslationXDuringScaleAnimation()[all …]