Searched refs:evaluation (Results 1 – 19 of 19) sorted by relevance
21 float evaluation = 0.0f; in evaluate() local23 evaluation += 2.0f; in evaluate()26 evaluation += 2.0f; in evaluate()29 evaluation += 2.0f; in evaluate()32 evaluation += 2.0f; in evaluate()35 evaluation += 2.0f; in evaluate()38 evaluation += 2.0f; in evaluate()40 return evaluation; in evaluate()
21 float evaluation = 0.0f; in evaluate() local23 evaluation++; in evaluate()26 evaluation++; in evaluate()29 evaluation++; in evaluate()32 evaluation++; in evaluate()35 evaluation++; in evaluate()38 evaluation++; in evaluate()40 return evaluation; in evaluate()
24 float evaluation = 0.0f; in evaluate() local26 evaluation++; in evaluate()29 evaluation++; in evaluate()32 evaluation++; in evaluate()35 evaluation++; in evaluate()38 evaluation++; in evaluate()41 evaluation++; in evaluate()43 return evaluation; in evaluate()
21 float evaluation = 0.0f; in evaluate() local23 evaluation++; in evaluate()26 evaluation++; in evaluate()29 evaluation++; in evaluate()32 evaluation++; in evaluate()35 evaluation++; in evaluate()37 return evaluation; in evaluate()
38 public void addStroke(float evaluation) { in addStroke() argument40 strokes.add(new Data(evaluation)); in addStroke()43 public void addGesture(float evaluation) { in addGesture() argument45 gestureWeights.add(new Data(evaluation)); in addGesture()59 sumValue += data.evaluation * data.weight; in weightedAverage()106 public float evaluation; field in HistoryEvaluator.Data109 public Data(float evaluation) { in Data() argument110 this.evaluation = evaluation; in Data()
21 float evaluation = 0.0f; in evaluate() local23 evaluation++; in evaluate()26 evaluation++; in evaluate()29 evaluation++; in evaluate()32 evaluation++; in evaluate()34 return evaluation; in evaluate()
21 float evaluation = 0.0f; in evaluate() local26 evaluation++; in evaluate()29 evaluation++; in evaluate()32 evaluation++; in evaluate()35 evaluation++; in evaluate()37 return evaluation; in evaluate()
97 float evaluation = 0.0f; in addTouchEvent() local100 evaluation += e; in addTouchEvent()103 historyEvaluator.addStroke(evaluation); in addTouchEvent()108 float evaluation = 0.0f; in addTouchEvent() local111 evaluation += e; in addTouchEvent()113 historyEvaluator.addGesture(evaluation); in addTouchEvent()131 float evaluation = historyEvaluator.getEvaluation(); in isFalseTouch() local132 return evaluation >= 5.0f; in isFalseTouch()
21 float evaluation = 0.0f; in evaluate() local23 evaluation++; in evaluate()26 evaluation++; in evaluate()29 evaluation++; in evaluate()31 return evaluation; in evaluate()
21 float evaluation = 0.0f; in evaluate() local24 evaluation += 2.0f; in evaluate()26 return evaluation; in evaluate()
45 * Performance evaluation: go/floss-mmc-experiment
537 * list of events to be signaled before starting the actual evaluation.</p>
1dictionary=main:de,locale=de,description=Deutsch,date=1414726263, ...