Searched refs:fullyConnectedFloat32 (Results 1 – 1 of 1) sorted by relevance
52 bool fullyConnectedFloat32(const float* inputData, const Shape& inputShape, in fullyConnectedFloat32() function95 fullyConnectedFloat32(inputDataFloat32.data(), inputShape, weightsDataFloat32.data(), in fullyConnectedFloat16()196 return fullyConnectedFloat32(context->getInputBuffer<float>(kInputTensor), in execute()