Searched refs:interpolatedProgress (Results 1 – 6 of 6) sorted by relevance
151 val interpolatedProgress = interpolator.getInterpolation(borderAnimationProgress.value) in <lambda>() constant152 borderAnimationParams.animationProgress = interpolatedProgress in <lambda>()153 borderPaint.alpha = (255 * interpolatedProgress).roundToInt() in <lambda>()
190 float interpolatedProgress = PULLBACK_INTERPOLATOR.getInterpolation(progress); in onDragEnd() local191 boolean success = interpolatedProgress >= SUCCESS_TRANSITION_PROGRESS in onDragEnd()
358 float interpolatedProgress = mCurrentAnimation.getInterpolatedProgress(); in onDragEnd() local362 goingToEnd = interpolatedProgress > SUCCESS_TRANSITION_PROGRESS; in onDragEnd()
302 final float interpolatedProgress = mCurrentAnimation.getInterpolatedProgress(); in onDragEnd() local322 (interpolatedProgress > successTransitionProgress) ? mToState : mFromState; in onDragEnd()
1764 float interpolatedProgress = mScaleInterpolator.getInterpolation( in getScrollScale() local1766 float scale = (1 - interpolatedProgress) + in getScrollScale()1767 interpolatedProgress * TRANSITION_SCALE_FACTOR; in getScrollScale()
1153 float interpolatedProgress = Gusterpolator.INSTANCE.getInterpolation(progress); in onModeListOpenProgress() local1154 mModeOptionsToggle.setAlpha(interpolatedProgress); in onModeListOpenProgress()