Searched refs:mFrameMutex (Results 1 – 4 of 4) sorted by relevance
142 std::lock_guard lock(mFrameMutex); in changeFramesInFlight()186 std::lock_guard lock(mFrameMutex); in changeFramesInFlight()210 std::lock_guard<std::mutex> lock(mFrameMutex); in requestNewFrame()216 std::lock_guard lock(mFrameMutex); in clientStreamStarting()240 std::lock_guard<std::mutex> lock(mFrameMutex); in clientStreamEnding()265 std::lock_guard lock(mFrameMutex); in clientStreamEnding()278 std::unique_lock lock(mFrameMutex); in doneWithFrame()279 ::android::base::ScopedLockAssertion lock_assertion(mFrameMutex); in doneWithFrame()280 mFrameOpDone.wait(lock, [this]() REQUIRES(mFrameMutex) { return mFrameOpInProgress != true; }); in doneWithFrame()339 std::lock_guard<std::mutex> lock(mFrameMutex); in deliverFrame()[all …]
120 } mStreamState GUARDED_BY(mFrameMutex) = STOPPED;139 const VirtualCamera* client) REQUIRES(mFrameMutex);142 mutable std::mutex mFrameMutex; variable143 std::deque<FrameRequest> mFrameRequests[2] GUARDED_BY(mFrameMutex);144 std::deque<FrameRequest>* mCurrentRequests PT_GUARDED_BY(mFrameMutex);145 std::deque<FrameRequest>* mNextRequests PT_GUARDED_BY(mFrameMutex);
232 std::lock_guard<std::mutex> lock(mFrameMutex); in requestNewFrame()238 std::lock_guard lock(mFrameMutex); in clientStreamStarting()274 std::lock_guard<std::mutex> lock(mFrameMutex); in clientStreamEnding()296 std::lock_guard lock(mFrameMutex); in clientStreamEnding()394 std::lock_guard<std::mutex> lock(mFrameMutex); in deliverFrame_1_1()472 std::lock_guard lock(mFrameMutex); in notify()
104 } mStreamState GUARDED_BY(mFrameMutex) = STOPPED;112 std::vector<FrameRecord> mFrames GUARDED_BY(mFrameMutex);123 mutable std::mutex mFrameMutex; variable125 bool mFrameOpInProgress GUARDED_BY(mFrameMutex) = false;126 std::deque<FrameRequest> mNextRequests GUARDED_BY(mFrameMutex);