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Searched refs:mShaderProgram (Results 1 – 8 of 8) sorted by relevance

/packages/services/Car/cpp/evs/support_library/
DRenderDirectView.cpp40 if (!mShaderProgram) { in activate()
41 mShaderProgram = buildShaderProgram(vtxShader_simpleTexture, pixShader_simpleTexture, in activate()
43 if (!mShaderProgram) { in activate()
75 glUseProgram(mShaderProgram); in drawFrame()
78 GLint loc = glGetUniformLocation(mShaderProgram, "cameraMat"); in drawFrame()
92 GLint sampler = glGetUniformLocation(mShaderProgram, "tex"); in drawFrame()
DRenderDirectView.h46 GLuint mShaderProgram = 0; variable
/packages/services/Car/cpp/evs/apps/default/src/
DRenderDirectView.cpp81 if (!mShaderProgram) { in activate()
82 mShaderProgram = buildShaderProgram(vtxShader_simpleTexture, pixShader_simpleTexture, in activate()
84 if (!mShaderProgram) { in activate()
152 glUseProgram(mShaderProgram); in drawFrame()
159 GLint loc = glGetUniformLocation(mShaderProgram, "cameraMat"); in drawFrame()
179 GLint sampler = glGetUniformLocation(mShaderProgram, "tex"); in drawFrame()
/packages/services/Car/cpp/evs/sampleDriver/aidl/src/
DGlWrapper.cpp286 mShaderProgram = buildShaderProgram(vertexShaderSource, pixelShaderSource); in initialize()
287 if (!mShaderProgram) { in initialize()
396 glUseProgram(mShaderProgram); in renderImageToScreen()
401 GLint sampler = glGetUniformLocation(mShaderProgram, "tex"); in renderImageToScreen()
/packages/services/Car/cpp/evs/sampleDriver/hidl/
DGlWrapper.cpp268 mShaderProgram = buildShaderProgram(vertexShaderSource, pixelShaderSource); in initialize()
269 if (!mShaderProgram) { in initialize()
389 glUseProgram(mShaderProgram); in renderImageToScreen()
394 GLint sampler = glGetUniformLocation(mShaderProgram, "tex"); in renderImageToScreen()
DGlWrapper.h66 GLuint mShaderProgram = 0; variable
/packages/services/Car/cpp/evs/apps/default/inc/
DRenderDirectView.h52 GLuint mShaderProgram = 0; variable
/packages/services/Car/cpp/evs/sampleDriver/aidl/include/
DGlWrapper.h68 GLuint mShaderProgram = 0; variable