Searched refs:mSplineDuration (Results 1 – 1 of 1) sorted by relevance
565 private int mSplineDuration; field in OverScroller.SplineOverScroller752 mDuration = mSplineDuration = 0; in fling()765 mDuration = mSplineDuration = getSplineFlingDuration(velocity); in fling()874 if (mDuration < mSplineDuration) { in continueWhenFinished()915 final float t = (float) currentTime / mSplineDuration; in update()929 mCurrVelocity = velocityCoef * mSplineDistance / mSplineDuration * 1000.0f; in update()