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Searched refs:maPositionHandle (Results 1 – 4 of 4) sorted by relevance

/packages/services/Car/tests/SampleRearViewCamera/src/com/google/android/car/rvc/
DGLES20TriangleRenderer.java59 GLES20.glVertexAttribPointer(maPositionHandle, 3, GLES20.GL_FLOAT, false, in onDrawFrame()
63 GLES20.glEnableVertexAttribArray(maPositionHandle); in onDrawFrame()
97 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition"); in onSurfaceCreated()
99 if (maPositionHandle == -1) { in onSurfaceCreated()
248 private int maPositionHandle; field in GLES20TriangleRenderer
/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
DSurfaceTextureRenderer.cpp97 maPositionHandle = glGetAttribLocation(glProgram, "aPosition"); in InitializeGLProgram()
143 glVertexAttribPointer(maPositionHandle, 4, GL_FLOAT, in DrawTexture()
145 glEnableVertexAttribArray(maPositionHandle); in DrawTexture()
DSurfaceTextureRenderer.h35 GLint maPositionHandle; variable
DRenderer.h56 GLint maPositionHandle; variable