Searched refs:minZoom (Results 1 – 1 of 1) sorted by relevance
151 float minZoom; in calculateMinZoom() local153 minZoom = inner.x / (float) outer.x; in calculateMinZoom()155 minZoom = inner.y / (float) outer.y; in calculateMinZoom()157 return minZoom; in calculateMinZoom()257 float minZoom = inner.x / (float) outer.x; in calculateVisibleRect() local258 float visibleRectHeight = inner.y / minZoom; in calculateVisibleRect()262 float minZoom = inner.y / (float) outer.y; in calculateVisibleRect() local263 float visibleRectWidth = inner.x / minZoom; in calculateVisibleRect()