Searched refs:prev_state (Results 1 – 3 of 3) sorted by relevance
647 let prev_state; in mainloop() localVariable652 prev_state = context.state_machine.get_process_state(hci); in mainloop()660 prev_state = context.state_machine.get_process_state(hci); in mainloop()668 prev_state = context.state_machine.get_process_state(hci); in mainloop()676 prev_state = context.state_machine.get_process_state(hci); in mainloop()692 prev_state = context.state_machine.get_process_state(hci); in mainloop()732 prev_state = context.state_machine.get_process_state(hci); in mainloop()790 hci, adapter_action, prev_state, next_state in mainloop()794 let prev_enabled = state_to_enabled(prev_state); in mainloop()1655 let prev_state = self.get_process_state(hci); in action_on_hci_presence_changed() localVariable[all …]
1550 let prev_state = self.state.clone(); in adapter_state_changed() localVariable1555 if self.state == prev_state { in adapter_state_changed()
2134 let prev_state = states.insert(addr, DeviceConnectionStates::Disconnecting).unwrap(); in notify_critical_profile_disconnected() localVariable2135 if prev_state != DeviceConnectionStates::Disconnecting { in notify_critical_profile_disconnected()