Searched refs:rendererUseGlx (Results 1 – 3 of 3) sorted by relevance
480 private final boolean rendererUseGlx; field in VirtualMachineCustomImageConfig.GpuConfig491 boolean rendererUseGlx, in GpuConfig() argument500 this.rendererUseGlx = rendererUseGlx; in GpuConfig()537 return rendererUseGlx; in getRendererUseGlx()559 parcelable.rendererUseGlx = this.rendererUseGlx; in toParcelable()590 pb.putBoolean(KEY_RENDERER_USE_GLX, this.rendererUseGlx); in toPersistableBundle()604 private boolean rendererUseGlx = false; field in VirtualMachineCustomImageConfig.GpuConfig.Builder648 public Builder setRendererUseGlx(Boolean rendererUseGlx) { in setRendererUseGlx() argument649 this.rendererUseGlx = rendererUseGlx; in setRendererUseGlx()674 rendererUseGlx, in build()
25 boolean rendererUseGlx = false;
184 renderer_use_glx: Some(raw_config.rendererUseGlx), in new()