Searched refs:sumSquares (Results 1 – 3 of 3) sorted by relevance
94 private float sumSquares; field in AnglesClassifier.Data111 sumSquares = secondSumSquares = 0.0f; in Data()152 firstAngleVariance = getAnglesVariance(sumSquares, sum, count); in addPoint()163 sumSquares += difference * difference; in addPoint()170 public float getAnglesVariance(float sumSquares, float sum, float count) { in getAnglesVariance() argument171 return sumSquares / count - (sum / count) * (sum / count); in getAnglesVariance()175 float anglesVariance = getAnglesVariance(sumSquares, sum, count); in getAnglesVariance()
85 private float sumSquares; field in SpeedAnglesClassifier.Data95 sumSquares = 0.0f; in Data()129 sumSquares += difference * difference; in addPoint()137 return sumSquares / count - (sum / count) * (sum / count); in getAnglesVariance()
119 double sumSquares = 0.0; in testPhaseLockedLoop() local124 sumSquares += residual[i] * residual[i]; in testPhaseLockedLoop()128 double variance = (sumSquares - sum * sum) / (n * n); in testPhaseLockedLoop()