Home
last modified time | relevance | path

Searched refs:syncWait (Results 1 – 14 of 14) sorted by relevance

/packages/modules/NeuralNetworks/tools/api/
DTypes.t216 // The function syncWait() has the same semantics as the system function
217 // ::sync_wait(), except that the syncWait() return value is semantically
223 UNKNOWN, // either bad argument passed to syncWait(), or internal error
228 FenceState syncWait(OptionalTimeout optionalTimeout) const;
/packages/modules/NeuralNetworks/runtime/
DEvent.h84 if (mSyncFenceFd > 0 && syncWait(mSyncFenceFd, -1) != FenceState::SIGNALED) { in wait()
DManager.cpp682 auto r = fence.syncWait({/* no timeout */}); in executeFenced()
826 auto r = fence.syncWait({/* no timeout */}); in computeFenced()
1104 auto r = syncWait(syncFd, -1); in executeFenced()
1250 auto r = syncWait(syncFd, -1); in computeFenced()
DExecutionBuilder.cpp875 auto r = syncWait(syncFd, -1); in waitForSyncFences()
DNeuralNetworks.cpp1658 auto w = syncWait(syncFenceFd, -1); in ANeuralNetworksExecution_startComputeWithDependencies()
DExecutionPlan.cpp1701 auto r = syncWait(mLastStepSyncFd, -1); in waitForLastStepSyncFence()
/packages/modules/NeuralNetworks/common/types/src/
DTypes.cpp139 SyncFence::FenceState SyncFence::syncWait(OptionalTimeout optionalTimeout) const { in syncWait() function in android::nn::SyncFence
/packages/modules/NeuralNetworks/common/include/
DLegacyUtils.h284 FenceState syncWait(int fd, int timeout);
/packages/modules/NeuralNetworks/common/types/include/nnapi/
DTypes.h969 FenceState syncWait(OptionalTimeout optionalTimeout) const;
/packages/modules/NeuralNetworks/driver/sample/
DCanonicalPreparedModel.cpp218 if (syncFence.syncWait({}) != SyncFence::FenceState::SIGNALED) { in executeFenced()
/packages/modules/NeuralNetworks/driver/sample_aidl/
DSampleDriverAidl.cpp530 if (syncWait(syncFenceFd, -1) != FenceState::SIGNALED) { in executeFenced()
/packages/modules/NeuralNetworks/driver/sample_hidl/
DSampleDriver.cpp683 if (syncWait(syncFenceFd, -1) != FenceState::SIGNALED) { in executeFenced()
DSampleDriverFloatXNNPACK.cpp1807 if (syncWait(syncFenceFd, -1) != FenceState::SIGNALED) { in executeFenced()
/packages/modules/NeuralNetworks/common/
DLegacyUtils.cpp1792 FenceState syncWait(int fd, int timeout) { in syncWait() function