Searched refs:textures (Results 1 – 10 of 10) sorted by relevance
47 public void glDeleteTextures(GL11 gl, int n, int[] textures, int offset) { in glDeleteTextures() argument49 gl.glDeleteTextures(n, textures, offset); in glDeleteTextures()
25 public void glDeleteTextures(GL11 gl, int n, int[] textures, int offset) { in glDeleteTextures() argument26 GLES20.glDeleteTextures(n, textures, offset); in glDeleteTextures()
28 public void glDeleteTextures(GL11 gl, int n, int[] textures, int offset); in glDeleteTextures() argument
119 int[] textures = new int[1]; in onSurfaceCreated() local120 GLES20.glGenTextures(1, textures, 0); in onSurfaceCreated()122 mTextureID = textures[0]; in onSurfaceCreated()
235 int[] textures = new int[1]; in InitializeAllTheThings() local237 GLES20.glGenTextures(1, textures, 0); in InitializeAllTheThings()238 GLES20.glBindTexture(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, textures[0]); in InitializeAllTheThings()251 int texture_id = textures[0]; in InitializeAllTheThings()
1dictionary=main:da,locale=da,description=Dansk,date=1393228134, ...