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Searched refs:FlushToState (Results 1 – 9 of 9) sorted by relevance

/system/logging/logd/
DLogBuffer.h36 class FlushToState {
38 FlushToState(uint64_t start, LogMask log_mask) : start_(start), log_mask_(log_mask) {} in FlushToState() function
39 virtual ~FlushToState() {} in ~FlushToState()
67 virtual std::unique_ptr<FlushToState> CreateFlushToState(uint64_t start, LogMask log_mask)
70 LogWriter* writer, FlushToState& state,
DSerializedLogBuffer.h47 std::unique_ptr<FlushToState> CreateFlushToState(uint64_t start, LogMask log_mask)
49 bool FlushTo(LogWriter* writer, FlushToState& state,
DSimpleLogBuffer.h38 std::unique_ptr<FlushToState> CreateFlushToState(uint64_t start, LogMask log_mask)
40 bool FlushTo(LogWriter* writer, FlushToState& state,
DSimpleLogBuffer.cpp113 std::unique_ptr<FlushToState> SimpleLogBuffer::CreateFlushToState(uint64_t start, in CreateFlushToState()
115 return std::make_unique<FlushToState>(start, log_mask); in CreateFlushToState()
119 LogWriter* writer, FlushToState& abstract_state, in FlushTo()
122 auto& state = reinterpret_cast<FlushToState&>(abstract_state); in FlushTo()
DLogReaderThread.h78 FlushToState& flush_to_state() REQUIRES(logd_lock) { return *flush_to_state_; } in flush_to_state()
120 std::unique_ptr<FlushToState> flush_to_state_ GUARDED_BY(logd_lock);
DSerializedFlushToState.h44 class SerializedFlushToState : public FlushToState {
DSerializedLogBuffer.cpp246 std::unique_ptr<FlushToState> SerializedLogBuffer::CreateFlushToState(uint64_t start, in CreateFlushToState()
252 LogWriter* writer, FlushToState& abstract_state, in FlushTo()
DSerializedFlushToState.cpp25 : FlushToState(start, log_mask), logs_(logs) { in SerializedFlushToState()
DReplayMessages.cpp304 std::unique_ptr<FlushToState> flush_to_state = log_buffer_->CreateFlushToState(1, mask_); in End()