Searched refs:FlushToState (Results 1 – 9 of 9) sorted by relevance
/system/logging/logd/ |
D | LogBuffer.h | 36 class FlushToState { 38 FlushToState(uint64_t start, LogMask log_mask) : start_(start), log_mask_(log_mask) {} in FlushToState() function 39 virtual ~FlushToState() {} in ~FlushToState() 67 virtual std::unique_ptr<FlushToState> CreateFlushToState(uint64_t start, LogMask log_mask) 70 LogWriter* writer, FlushToState& state,
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D | SerializedLogBuffer.h | 47 std::unique_ptr<FlushToState> CreateFlushToState(uint64_t start, LogMask log_mask) 49 bool FlushTo(LogWriter* writer, FlushToState& state,
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D | SimpleLogBuffer.h | 38 std::unique_ptr<FlushToState> CreateFlushToState(uint64_t start, LogMask log_mask) 40 bool FlushTo(LogWriter* writer, FlushToState& state,
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D | SimpleLogBuffer.cpp | 113 std::unique_ptr<FlushToState> SimpleLogBuffer::CreateFlushToState(uint64_t start, in CreateFlushToState() 115 return std::make_unique<FlushToState>(start, log_mask); in CreateFlushToState() 119 LogWriter* writer, FlushToState& abstract_state, in FlushTo() 122 auto& state = reinterpret_cast<FlushToState&>(abstract_state); in FlushTo()
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D | LogReaderThread.h | 78 FlushToState& flush_to_state() REQUIRES(logd_lock) { return *flush_to_state_; } in flush_to_state() 120 std::unique_ptr<FlushToState> flush_to_state_ GUARDED_BY(logd_lock);
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D | SerializedFlushToState.h | 44 class SerializedFlushToState : public FlushToState {
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D | SerializedLogBuffer.cpp | 246 std::unique_ptr<FlushToState> SerializedLogBuffer::CreateFlushToState(uint64_t start, in CreateFlushToState() 252 LogWriter* writer, FlushToState& abstract_state, in FlushTo()
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D | SerializedFlushToState.cpp | 25 : FlushToState(start, log_mask), logs_(logs) { in SerializedFlushToState()
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D | ReplayMessages.cpp | 304 std::unique_ptr<FlushToState> flush_to_state = log_buffer_->CreateFlushToState(1, mask_); in End()
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