Searched refs:GUIStateTouch (Results 1 – 1 of 1) sorted by relevance
/system/teeui/libteeui/example/ |
D | touch_button_example.cpp | 36 class GUIStateTouch : public ITeeuiExample { class 47 GUIStateTouch() : okTapped_(false), cancelTapped_(false), inverted_(false), layoutInstance_{} {} in GUIStateTouch() function in teeui::example::touch_button::GUIStateTouch 89 return std::make_unique<GUIStateTouch>(); in createTeeuiExample() 92 EventResult GUIStateTouch::onEvent(uint32_t x, uint32_t y, uint32_t) { in onEvent() 125 uint32_t GUIStateTouch::setDeviceInfo(DeviceInfo device_info, bool magnified, bool inverted) { in setDeviceInfo() 131 [](Event e, void* p) -> Error { return reinterpret_cast<GUIStateTouch*>(p)->tapOk(e); }, in setDeviceInfo() 136 return reinterpret_cast<GUIStateTouch*>(p)->tapCancel(e); in setDeviceInfo() 142 uint32_t GUIStateTouch::renderUIIntoBuffer(uint32_t x, uint32_t y, uint32_t w, uint32_t h, in renderUIIntoBuffer()
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