Searched refs:batt_anim (Results 1 – 2 of 2) sorted by relevance
84 void HealthdDraw::redraw_screen(const animation* batt_anim, GRSurface* surf_unknown) { in redraw_screen() argument89 if (batt_anim->cur_status == BATTERY_STATUS_UNKNOWN || batt_anim->cur_level < 0 || in redraw_screen()90 batt_anim->num_frames == 0) in redraw_screen()93 draw_battery(batt_anim); in redraw_screen()
32 void redraw_screen(const animation* batt_anim, GRSurface* surf_unknown);