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Searched refs:inverted_ (Results 1 – 2 of 2) sorted by relevance

/system/teeui/libteeui/example/
Dphys_button_example.cpp40 bool inverted_; member in teeui::example::phys_button::GUIStatePhysButtons
44 GUIStatePhysButtons() : inverted_(false), layoutInstance_{} {} in GUIStatePhysButtons()
100 inverted_ = inverted; in setDeviceInfo()
120 Color bgColor = inverted_ ? kBackGroundColorInv : kBackGroundColor; in renderUIIntoBuffer()
Dtouch_button_example.cpp43 bool inverted_; member in teeui::example::touch_button::GUIStateTouch
47 GUIStateTouch() : okTapped_(false), cancelTapped_(false), inverted_(false), layoutInstance_{} {} in GUIStateTouch()
128 inverted_ = inverted; in setDeviceInfo()
157 Color bgColor = inverted_ ? kBackGroundColorInv : kBackGroundColor; in renderUIIntoBuffer()