Searched refs:inverted_ (Results 1 – 2 of 2) sorted by relevance
40 bool inverted_; member in teeui::example::phys_button::GUIStatePhysButtons44 GUIStatePhysButtons() : inverted_(false), layoutInstance_{} {} in GUIStatePhysButtons()100 inverted_ = inverted; in setDeviceInfo()120 Color bgColor = inverted_ ? kBackGroundColorInv : kBackGroundColor; in renderUIIntoBuffer()
43 bool inverted_; member in teeui::example::touch_button::GUIStateTouch47 GUIStateTouch() : okTapped_(false), cancelTapped_(false), inverted_(false), layoutInstance_{} {} in GUIStateTouch()128 inverted_ = inverted; in setDeviceInfo()157 Color bgColor = inverted_ ? kBackGroundColorInv : kBackGroundColor; in renderUIIntoBuffer()