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Searched refs:physicalNetwork (Results 1 – 1 of 1) sorted by relevance

/system/netd/server/
DNetworkController.cpp412 PhysicalNetwork* physicalNetwork = new PhysicalNetwork(netId, mDelegateImpl, local); in createPhysicalNetworkLocked() local
413 if (int ret = physicalNetwork->setPermission(permission)) { in createPhysicalNetworkLocked()
415 delete physicalNetwork; in createPhysicalNetworkLocked()
419 mNetworks[netId] = physicalNetwork; in createPhysicalNetworkLocked()