Searched refs:inverted (Results 1 – 6 of 6) sorted by relevance
42 explicit ILayout(bool inverted) : inverted_(inverted) {} in ILayout() argument
53 bool inverted,
56 bool inverted, in getDisplayLayout() argument62 return std::make_unique<teeui::layouts::DisplayLayout>(inverted, ctx); in getDisplayLayout()
36 static void updateColorScheme(Context* ctx, bool inverted) { in updateColorScheme() argument40 if (inverted) { in updateColorScheme()108 bool inverted, in start() argument113 inverted_ = inverted; in start()174 devices::getDisplayLayout(fb_info_[i].display_index, inverted, in start()
56 bool inverted,
207 DisplayLayout(bool inverted, const context<ConUIParameters>& ctx) in DisplayLayout() argument208 : ILayout(inverted) { in DisplayLayout()