Home
last modified time | relevance | path

Searched defs:worldToHead (Results 1 – 5 of 5) sorted by relevance

/frameworks/av/media/libheadtracking/
DModeSelector-test.cpp41 const Pose3f worldToHead({1, 2, 3}, Quaternionf::UnitRandom()); in TEST() local
66 const Pose3f worldToHead({1, 2, 3}, Quaternionf::UnitRandom()); in TEST() local
82 const Pose3f worldToHead({1, 2, 3}, Quaternionf::UnitRandom()); in TEST() local
98 const Pose3f worldToHead({1, 2, 3}, Quaternionf::UnitRandom()); in TEST() local
114 const Pose3f worldToHead({1, 2, 3}, Quaternionf::UnitRandom()); in TEST() local
146 const Pose3f worldToHead({7, 8, 9}, Quaternionf::UnitRandom()); in TEST() local
163 const Pose3f worldToHead({7, 8, 9}, Quaternionf::UnitRandom()); in TEST() local
DHeadTrackingProcessor-test.cpp44 const Pose3f worldToHead{{1, 2, 3}, Quaternionf::UnitRandom()}; in TEST() local
78 const Pose3f worldToHead{{1, 2, 3}, Quaternionf::UnitRandom()}; in TEST() local
DScreenHeadFusion.cpp22 void ScreenHeadFusion::setWorldToHeadPose(int64_t timestamp, const Pose3f& worldToHead) { in setWorldToHeadPose()
DHeadTrackingProcessor.cpp61 void setWorldToHeadPose(int64_t timestamp, const Pose3f& worldToHead, in setWorldToHeadPose()
109 Pose3f worldToHead = mHeadPoseBias.getOutput(); in calculate() local
DModeSelector.cpp41 void ModeSelector::setWorldToHeadPose(int64_t timestamp, const Pose3f& worldToHead) { in setWorldToHeadPose()