Searched defs:worldToHead (Results 1 – 5 of 5) sorted by relevance
/frameworks/av/media/libheadtracking/ |
D | ModeSelector-test.cpp | 41 const Pose3f worldToHead({1, 2, 3}, Quaternionf::UnitRandom()); in TEST() local 66 const Pose3f worldToHead({1, 2, 3}, Quaternionf::UnitRandom()); in TEST() local 82 const Pose3f worldToHead({1, 2, 3}, Quaternionf::UnitRandom()); in TEST() local 98 const Pose3f worldToHead({1, 2, 3}, Quaternionf::UnitRandom()); in TEST() local 114 const Pose3f worldToHead({1, 2, 3}, Quaternionf::UnitRandom()); in TEST() local 146 const Pose3f worldToHead({7, 8, 9}, Quaternionf::UnitRandom()); in TEST() local 163 const Pose3f worldToHead({7, 8, 9}, Quaternionf::UnitRandom()); in TEST() local
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D | HeadTrackingProcessor-test.cpp | 44 const Pose3f worldToHead{{1, 2, 3}, Quaternionf::UnitRandom()}; in TEST() local 78 const Pose3f worldToHead{{1, 2, 3}, Quaternionf::UnitRandom()}; in TEST() local
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D | ScreenHeadFusion.cpp | 22 void ScreenHeadFusion::setWorldToHeadPose(int64_t timestamp, const Pose3f& worldToHead) { in setWorldToHeadPose()
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D | HeadTrackingProcessor.cpp | 61 void setWorldToHeadPose(int64_t timestamp, const Pose3f& worldToHead, in setWorldToHeadPose() 109 Pose3f worldToHead = mHeadPoseBias.getOutput(); in calculate() local
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D | ModeSelector.cpp | 41 void ModeSelector::setWorldToHeadPose(int64_t timestamp, const Pose3f& worldToHead) { in setWorldToHeadPose()
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