Searched refs:buildGoPluginLoader (Results 1 – 1 of 1) sorted by relevance
313 if hasPlugins && !buildGoPluginLoader(ctx, g.properties.PkgPath, pluginSrc) {486 if hasPlugins && !buildGoPluginLoader(ctx, "main", pluginSrc) {544 func buildGoPluginLoader(ctx blueprint.ModuleContext, pkgPath, pluginSrc string) bool { func