Searched refs:overlayBounds (Results 1 – 1 of 1) sorted by relevance
640 final Rect overlayBounds = waitForTouchableOverlayBounds(); in takeScreenshot_expectedScreenshotSaved() local670 gameScreenshot.getPixel(overlayBounds.left + 1, in takeScreenshot_expectedScreenshotSaved()671 overlayBounds.top + 1)).isEqualTo( in takeScreenshot_expectedScreenshotSaved()674 assertThat(gameScreenshot.getPixel(overlayBounds.left + 1, in takeScreenshot_expectedScreenshotSaved()675 overlayBounds.bottom - 1)).isEqualTo(Color.RED); in takeScreenshot_expectedScreenshotSaved()678 gameScreenshot.getPixel(overlayBounds.right - 1, in takeScreenshot_expectedScreenshotSaved()679 overlayBounds.top + 1)).isEqualTo( in takeScreenshot_expectedScreenshotSaved()682 assertThat(gameScreenshot.getPixel(overlayBounds.right - 1, in takeScreenshot_expectedScreenshotSaved()683 overlayBounds.bottom - 1)).isEqualTo(Color.RED); in takeScreenshot_expectedScreenshotSaved()686 gameScreenshot.getPixel((overlayBounds.left + overlayBounds.right) / 2, in takeScreenshot_expectedScreenshotSaved()[all …]