Searched refs:mAction (Results 1 – 2 of 2) sorted by relevance
34 private int mAction; field in MonkeyKeyEvent52 mAction = action; in MonkeyKeyEvent()70 return mKeyEvent != null ? mKeyEvent.getAction() : mAction; in getAction()104 if (mAction == KeyEvent.ACTION_UP) { in injectEvent()130 keyEvent = new KeyEvent(downTime, eventTime, mAction, mKeyCode, in injectEvent()
34 private int mAction; field in MonkeyMotionEvent52 mAction = action; in MonkeyMotionEvent()83 return mAction; in getAction()140 mAction, pointerCount, pointerIds, pointerCoords, in getEvent()