Searched refs:availability (Results 1 – 1 of 1) sorted by relevance
104 const ::gfxstream::proto::GraphicsAvailability& availability) { in GetNeededAngleFeaturesBasedOnQuirks()107 if (availability.has_vulkan() && in GetNeededAngleFeaturesBasedOnQuirks()108 !availability.vulkan().physical_devices().empty() && in GetNeededAngleFeaturesBasedOnQuirks()109 availability.vulkan().physical_devices(0).has_quirks() && in GetNeededAngleFeaturesBasedOnQuirks()110 availability.vulkan() in GetNeededAngleFeaturesBasedOnQuirks()134 const ::gfxstream::proto::GraphicsAvailability& availability) { in ShouldEnableAcceleratedRendering()136 availability.has_egl() && availability.egl().has_gles2_availability() && in ShouldEnableAcceleratedRendering()138 availability.egl().gles2_availability().renderer()); in ShouldEnableAcceleratedRendering()140 availability.has_egl() && availability.egl().has_gles3_availability() && in ShouldEnableAcceleratedRendering()142 availability.egl().gles3_availability().renderer()); in ShouldEnableAcceleratedRendering()[all …]