Searched refs:mGlProgramAttrPositionLoc (Results 1 – 2 of 2) sorted by relevance
410 mGlProgramAttrPositionLoc = programAttrPositionLoc; in initOpenGL()714 glVertexAttribPointer(mGlProgramAttrPositionLoc, 3, GL_FLOAT, GL_FALSE, in drawSceneImpl()716 glEnableVertexAttribArray(mGlProgramAttrPositionLoc); in drawSceneImpl()
130 GLint mGlProgramAttrPositionLoc; member