Searched refs:mGlProgramAttrTexCoordLoc (Results 1 – 2 of 2) sorted by relevance
411 mGlProgramAttrTexCoordLoc = programAttrTexCoordLoc; in initOpenGL()717 glVertexAttribPointer(mGlProgramAttrTexCoordLoc, 2, GL_FLOAT, GL_FALSE, in drawSceneImpl()719 glEnableVertexAttribArray(mGlProgramAttrTexCoordLoc); in drawSceneImpl()
131 GLint mGlProgramAttrTexCoordLoc; member