Searched refs:programAttrPositionLoc (Results 1 – 1 of 1) sorted by relevance
391 const GLint programAttrPositionLoc = program.getAttribLocation("a_position"); in initOpenGL() local392 if (programAttrPositionLoc < 0) { in initOpenGL()410 mGlProgramAttrPositionLoc = programAttrPositionLoc; in initOpenGL()