Searched refs:programAttrTexCoordLoc (Results 1 – 1 of 1) sorted by relevance
395 const GLint programAttrTexCoordLoc = program.getAttribLocation("a_texCoord"); in initOpenGL() local396 if (programAttrTexCoordLoc < 0) { in initOpenGL()411 mGlProgramAttrTexCoordLoc = programAttrTexCoordLoc; in initOpenGL()