Searched refs:AAUDIO_USAGE_GAME (Results 1 – 9 of 9) sorted by relevance
141 case AAUDIO_USAGE_GAME: in validate()
137 AAUDIO_USAGE_GAME,
37 …ANCE_NAVIGATION_GUIDANCE`, `AAUDIO_USAGE_ASSISTANCE_SONIFICATION`, `AAUDIO_USAGE_GAME`, `AAUDIO_US…
53 AAUDIO_USAGE_GAME,
37 …NAVIGATION_GUIDANCE` 9. `AAUDIO_USAGE_ASSISTANCE_SONIFICATION` 10. `AAUDIO_USAGE_GAME` 11. `AAUDIO…
65 AAUDIO_USAGE_GAME,
81 bool usageBenefitsFromRaw = getUsage() == AAUDIO_USAGE_GAME || in open()
217 STATIC_ASSERT(AAUDIO_USAGE_GAME == AUDIO_USAGE_GAME); in AAudioConvert_usageToInternal()
410 AAUDIO_USAGE_GAME = 14, enumerator