Searched refs:ActiveLayer (Results 1 – 1 of 1) sorted by relevance
409 struct ActiveLayer { struct in vulkan::api::__anona3a2f4e70111::LayerChain432 static const ActiveLayer* GetActiveLayers(VkPhysicalDevice physical_dev,450 ActiveLayer* AllocateLayerArray(uint32_t count) const;451 VkResult LoadLayer(ActiveLayer& layer, const char* name);479 static void DestroyLayers(ActiveLayer* layers,505 ActiveLayer* layers_;596 const ActiveLayer* instance_layers = in ActivateLayers()645 new (&layers_[layer_count_++]) ActiveLayer{GetLayerRef(l), {}}; in ActivateLayers()660 LayerChain::ActiveLayer* LayerChain::AllocateLayerArray(uint32_t count) const { in AllocateLayerArray()665 return reinterpret_cast<ActiveLayer*>(allocator_.pfnAllocation( in AllocateLayerArray()[all …]