Searched refs:CELL_ACTIVATE (Results 1 – 1 of 1) sorted by relevance
87 private static final int CELL_ACTIVATE = 0; field in LockPatternView875 startCellActivationAnimation(cell, CELL_ACTIVATE); in startCellActivatedAnimation()894 final float startX = activate == CELL_ACTIVATE ? mInProgressX : cellState.lineEndX; in startCellActivationAnimation()895 final float startY = activate == CELL_ACTIVATE ? mInProgressY : cellState.lineEndY; in startCellActivationAnimation()938 set.play(activate == CELL_ACTIVATE ? activateAnimator : deactivateAnimator); in createDotActivationColorAnimation()