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Searched refs:CreateAudioPatchData (Results 1 – 4 of 4) sorted by relevance

/frameworks/av/services/audioflinger/
DPatchCommandThread.h94 class CreateAudioPatchData : public CommandData {
96 CreateAudioPatchData(audio_patch_handle_t handle, const IAfPatchPanel::Patch& patch) in CreateAudioPatchData() function
DPatchCommandThread.cpp89 const auto data = (CreateAudioPatchData*) command->mData.get(); in threadLoop()
157 new CreateAudioPatchData(handle, patch)); in createAudioPatchCommand()
/frameworks/av/services/audiopolicy/service/
DAudioPolicyService.cpp1859 CreateAudioPatchData *data = (CreateAudioPatchData *)command->mParam.get(); in threadLoop()
2206 CreateAudioPatchData *data = new CreateAudioPatchData(); in createAudioPatchCommand()
2477 handle = ((CreateAudioPatchData *)command->mParam.get())->mHandle; in insertCommand_l()
2478 patch = ((CreateAudioPatchData *)command->mParam.get())->mPatch; in insertCommand_l()
2486 handle2 = ((CreateAudioPatchData *)command2->mParam.get())->mHandle; in insertCommand_l()
2487 patch2 = ((CreateAudioPatchData *)command2->mParam.get())->mPatch; in insertCommand_l()
DAudioPolicyService.h708 class CreateAudioPatchData : public AudioCommandData {