Searched refs:Framebuffer (Results 1 – 12 of 12) sorted by relevance
25 Framebuffer::Framebuffer() = default;26 Framebuffer::~Framebuffer() = default;
26 class Framebuffer : public renderengine::Framebuffer {28 Framebuffer();29 ~Framebuffer() override;
38 MOCK_METHOD0(getFramebufferForDrawing, Framebuffer*());51 MOCK_METHOD1(bindFrameBuffer, status_t(renderengine::Framebuffer*));52 MOCK_METHOD1(unbindFrameBuffer, void(renderengine::Framebuffer*));
26 class Framebuffer {28 virtual ~Framebuffer() = default;
121 virtual status_t bindFrameBuffer(Framebuffer* framebuffer) = 0;122 virtual void unbindFrameBuffer(Framebuffer* framebuffer) = 0;195 virtual Framebuffer* getFramebufferForDrawing() = 0;310 Framebuffer* mFramebuffer;
57 status_t bindFrameBuffer(Framebuffer* framebuffer) override;58 void unbindFrameBuffer(Framebuffer* framebuffer) override;73 Framebuffer* getFramebufferForDrawing() override;
242 status_t RenderEngineThreaded::bindFrameBuffer(Framebuffer* framebuffer) { in bindFrameBuffer()257 void RenderEngineThreaded::unbindFrameBuffer(Framebuffer* framebuffer) { in unbindFrameBuffer()348 Framebuffer* RenderEngineThreaded::getFramebufferForDrawing() { in getFramebufferForDrawing()349 std::promise<Framebuffer*> resultPromise; in getFramebufferForDrawing()350 std::future<Framebuffer*> resultFuture = resultPromise.get_future(); in getFramebufferForDrawing()355 Framebuffer* framebuffer = instance.getFramebufferForDrawing(); in getFramebufferForDrawing()
68 status_t bindFrameBuffer(Framebuffer* framebuffer) override;69 void unbindFrameBuffer(Framebuffer* framebuffer) override;105 Framebuffer* getFramebufferForDrawing() override;126 std::unique_ptr<Framebuffer> createFramebuffer();241 std::unique_ptr<Framebuffer> mDrawingBuffer;
34 class GLFramebuffer : public renderengine::Framebuffer {
445 std::unique_ptr<Framebuffer> GLESRenderEngine::createFramebuffer() { in createFramebuffer()453 Framebuffer* GLESRenderEngine::getFramebufferForDrawing() { in getFramebufferForDrawing()879 status_t GLESRenderEngine::bindFrameBuffer(Framebuffer* framebuffer) { in bindFrameBuffer()901 void GLESRenderEngine::unbindFrameBuffer(Framebuffer* /*framebuffer*/) { in unbindFrameBuffer() argument
97 std::unique_ptr<renderengine::Framebuffer> framebuffer; in TEST_F()104 std::unique_ptr<renderengine::Framebuffer> framebuffer; in TEST_F()111 std::unique_ptr<renderengine::Framebuffer> framebuffer; in TEST_F()
107 "mock/Framebuffer.cpp",