Searched refs:OP_SET_STATE (Results 1 – 1 of 1) sorted by relevance
69 private static final int OP_SET_STATE = 2; field in DreamOverlayStateController320 case OP_SET_STATE: in modifyState()336 modifyState(active ? OP_SET_STATE : OP_CLEAR_STATE, STATE_DREAM_OVERLAY_ACTIVE); in setOverlayActive()350 modifyState(active ? OP_SET_STATE : OP_CLEAR_STATE, STATE_LOW_LIGHT_ACTIVE); in setLowLightActive()358 modifyState(active ? OP_SET_STATE : OP_CLEAR_STATE, STATE_HOME_CONTROL_ACTIVE); in setHomeControlPanelActive()366 modifyState(finished ? OP_SET_STATE : OP_CLEAR_STATE, in setEntryAnimationsFinished()375 modifyState(running ? OP_SET_STATE : OP_CLEAR_STATE, in setExitAnimationsRunning()385 modifyState(hasAttention ? OP_SET_STATE : OP_CLEAR_STATE, STATE_HAS_ASSISTANT_ATTENTION); in setHasAssistantAttention()395 visible ? OP_SET_STATE : OP_CLEAR_STATE, STATE_DREAM_OVERLAY_STATUS_BAR_VISIBLE); in setDreamOverlayStatusBarVisible()