Searched refs:STATE_ENABLING (Results 1 – 1 of 1) sorted by relevance
49 @IntDef({STATE_DISABLED, STATE_ENABLED, STATE_DISABLING, STATE_ENABLING})59 private static final int STATE_ENABLING = 3; field in WindowMagnificationAnimationController150 if (mState == STATE_ENABLING || mState == STATE_DISABLING) { in enableWindowMagnification()165 } else if (mState == STATE_ENABLING || mState == STATE_DISABLING) { in enableWindowMagnification()174 if (mState == STATE_ENABLING) { in enableWindowMagnification()179 setState(STATE_ENABLING); in enableWindowMagnification()192 } else if (mState == STATE_ENABLING) { in moveWindowMagnifierToPosition()217 final float endScale = (mState == STATE_ENABLING ? mEndSpec.mScale : currentScale); in setupEnableAnimationSpecs()219 (mState == STATE_ENABLING ? mEndSpec.mCenterX : currentCenterX); in setupEnableAnimationSpecs()221 (mState == STATE_ENABLING ? mEndSpec.mCenterY : currentCenterY); in setupEnableAnimationSpecs()[all …]