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Searched refs:SkColor (Results 1 – 25 of 48) sorted by relevance

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/frameworks/base/libs/hwui/
DCanvasTransform.cpp36 SkColor makeLight(SkColor color) { in makeLight()
47 SkColor makeDark(SkColor color) { in makeDark()
58 SkColor transformColor(ColorTransform transform, SkColor color) { in transformColor()
69 SkColor transformColorInverse(ColorTransform transform, SkColor color) { in transformColorInverse()
96 SkColor newColor = transformColor(transform, paint.getColor()); in applyColorTransform()
101 std::array<SkColor, 10> _colorStorage; in applyColorTransform()
120 SkColor color; in applyColorTransform()
129 static BitmapPalette paletteForColorHSV(SkColor color) { in paletteForColorHSV()
DColorFilter.h66 BlendModeColorFilter(SkColor color, SkBlendMode mode) : mColor(color), mMode(mode) {} in BlendModeColorFilter()
72 const SkColor mColor;
78 LightingFilter(SkColor mul, SkColor add) : mMul(mul), mAdd(add) {} in LightingFilter()
80 void setMul(SkColor mul) { in setMul()
85 void setAdd(SkColor add) { in setAdd()
94 SkColor mMul;
95 SkColor mAdd;
DPropertyValuesHolder.h52 class ColorEvaluator : public Evaluator<SkColor> {
54 virtual void evaluate(SkColor* outColor, const SkColor& from, const SkColor& to,
102 class FullPathColorPropertyValuesHolder : public PropertyValuesHolderImpl<SkColor> {
105 SkColor startValue, SkColor endValue) in FullPathColorPropertyValuesHolder()
112 static SkColor interpolateColors(SkColor fromColor, SkColor toColor, float fraction);
DCanvasTransform.h48 SkColor transformColor(ColorTransform transform, SkColor color);
49 SkColor transformColorInverse(ColorTransform transform, SkColor color);
DPropertyValuesHolder.cpp38 void ColorEvaluator::evaluate(SkColor* outColor, const SkColor& fromColor, const SkColor& toColor, in evaluate()
93 SkColor animatedValue = calculateAnimatedValue(fraction); in setFraction()
DVectorDrawable.h124 virtual void forEachFillColor(const std::function<void(SkColor)>& func) const { } in forEachFillColor()
210 SkColor strokeColor = SK_ColorTRANSPARENT;
212 SkColor fillColor = SK_ColorTRANSPARENT;
249 SkColor getStrokeColor() const { return mPrimitiveFields.strokeColor; } in getStrokeColor()
250 void setStrokeColor(SkColor strokeColor) { in setStrokeColor()
257 SkColor getFillColor() const { return mPrimitiveFields.fillColor; } in getFillColor()
258 void setFillColor(SkColor fillColor) { in setFillColor()
283 void updateProperties(float strokeWidth, SkColor strokeColor, float strokeAlpha, in updateProperties()
284 SkColor fillColor, float fillAlpha, float trimPathStart, in updateProperties()
355 void forEachFillColor(const std::function<void(SkColor)>& func) const override { in forEachFillColor()
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DFrameInfoVisualizer.cpp37 SkColor color;
46 static constexpr SkColor BAR_FAST_MASK = 0x8FFFFFFF;
47 static constexpr SkColor BAR_JANKY_MASK = 0xDFFFFFFF;
52 SkColor color;
DRenderProperties.h533 SkColor getSpotShadowColor() const { return mPrimitiveFields.mSpotShadowColor; } in getSpotShadowColor()
535 bool setSpotShadowColor(SkColor shadowColor) { in setSpotShadowColor()
539 SkColor getAmbientShadowColor() const { return mPrimitiveFields.mAmbientShadowColor; } in getAmbientShadowColor()
541 bool setAmbientShadowColor(SkColor shadowColor) { in setAmbientShadowColor()
577 SkColor mSpotShadowColor = SK_ColorBLACK;
578 SkColor mAmbientShadowColor = SK_ColorBLACK;
DNinePatchUtils.h57 int numFlags, const Res_png_9patch& chunk, SkColor* colors) { in SetLatticeFlags()
61 sk_bzero(colors, numFlags * sizeof(SkColor)); in SetLatticeFlags()
DRecordingCanvas.h164 void drawPatch(const SkPoint[12], const SkColor[4], const SkPoint[4], SkBlendMode,
168 void drawAtlas(const SkImage*, const SkRSXform[], const SkRect[], const SkColor[], int,
245 void onDrawPatch(const SkPoint[12], const SkColor[4], const SkPoint[4], SkBlendMode,
250 void onDrawAtlas2(const SkImage*, const SkRSXform[], const SkRect[], const SkColor[], int,
DRecordingCanvas.cpp442 auto colors = (0 == fs) ? nullptr : pod<SkColor>(this, (xs + ys) * sizeof(int)); in draw()
445 this, (xs + ys) * sizeof(int) + fs * sizeof(SkColor)); in draw()
466 DrawPatch(const SkPoint cubics[12], const SkColor colors[4], const SkPoint texs[4], in DrawPatch()
480 SkColor colors[4];
607 auto colors = has_colors ? pod<SkColor>(this, count * (sizeof(SkRSXform) + sizeof(SkRect))) in draw()
895 fs * sizeof(SkColor); in drawImageLattice()
913 void DisplayListData::drawPatch(const SkPoint points[12], const SkColor colors[4], in drawPatch()
934 const SkColor colors[], int count, SkBlendMode xfermode, in drawAtlas()
939 bytes += count * sizeof(SkColor); in drawAtlas()
1058 SkColor color = transformColorInverse(transform, op->mParams.color); in colorTransformForOp()
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/frameworks/base/libs/hwui/tests/common/scenes/
DPartialDamageAnimation.cpp34 static SkColor COLORS[] = { in createContent()
42 SkColor color = COLORS[static_cast<int>((y / dp(116))) % 4]; in createContent()
60 SkColor color = TestUtils::interpolateColor(curFrame / 150.0f, 0xFFF44336, 0xFFF8BBD0); in doFrame()
DListOfFadedTextAnimation.cpp46 SkColor colors[2] = {Color::Black, Color::Transparent}; in createListItem()
DSimpleGradientAnimation.cpp59 SkColor colors[3] = {Color::Transparent, Color::Black, Color::Cyan_500}; in createCard()
/frameworks/native/services/surfaceflinger/
DHdrSdrRatioOverlay.cpp28 void HdrSdrRatioOverlay::drawNumber(float number, int left, SkColor color, SkCanvas& canvas) { in drawNumber()
44 sp<GraphicBuffer> HdrSdrRatioOverlay::draw(float currentHdrSdrRatio, SkColor color, in draw()
172 constexpr SkColor kMinRatioColor = SK_ColorBLUE; in getOrCreateBuffers()
173 constexpr SkColor kMaxRatioColor = SK_ColorGREEN; in getOrCreateBuffers()
188 const SkColor color = colorBase.toSkColor(); in getOrCreateBuffers()
DHdrSdrRatioOverlay.h45 static sp<GraphicBuffer> draw(float currentHdrSdrRatio, SkColor, ui::Transform::RotationFlags,
47 static void drawNumber(float number, int left, SkColor, SkCanvas&);
DRefreshRateOverlay.h69 static Buffers draw(int refreshRate, int renderFps, bool idle, SkColor,
71 static void drawNumber(int number, int left, SkColor, SkCanvas&);
DRefreshRateOverlay.cpp31 auto RefreshRateOverlay::draw(int refreshRate, int renderFps, bool idle, SkColor color, in draw()
134 void RefreshRateOverlay::drawNumber(int number, int left, SkColor color, SkCanvas& canvas) { in drawNumber()
229 constexpr SkColor kMinFpsColor = SK_ColorRED; in getOrCreateBuffers()
230 constexpr SkColor kMaxFpsColor = SK_ColorGREEN; in getOrCreateBuffers()
241 const SkColor color = colorBase.toSkColor(); in getOrCreateBuffers()
/frameworks/base/libs/hwui/tests/common/
DTestUtils.cpp45 SkColor TestUtils::interpolateColor(float fraction, SkColor start, SkColor end) { in interpolateColor()
130 SkColor TestUtils::getColor(const sk_sp<SkSurface>& surface, int x, int y) { in getColor()
DCallCountingCanvas.h100 void onDrawPatch(const SkPoint cubics[12], const SkColor colors[4], in onDrawPatch()
126 const SkColor colors[], int count, SkBlendMode mode, const SkSamplingOptions&, in onDrawAtlas2()
DTestUtils.h263 static SkColor interpolateColor(float fraction, SkColor start, SkColor end);
273 static SkColor getColor(const sk_sp<SkSurface>& surface, int x, int y);
/frameworks/base/libs/hwui/pipeline/skia/
DReorderBarrierDrawables.cpp127 static SkColor multiplyAlpha(SkColor color, float alpha) { in multiplyAlpha()
212 SkColor ambientColor = multiplyAlpha(casterProperties.getAmbientShadowColor(), ambientAlpha); in drawShadow()
213 SkColor spotColor = multiplyAlpha(casterProperties.getSpotShadowColor(), spotAlpha); in drawShadow()
/frameworks/base/libs/hwui/tests/unit/
DFatalTestCanvas.h38 void onDrawPatch(const SkPoint cubics[12], const SkColor colors[4], const SkPoint texCoords[4], in onDrawPatch()
65 void onDrawAtlas2(const SkImage*, const SkRSXform[], const SkRect[], const SkColor[], int count, in onDrawAtlas2() argument
/frameworks/base/libs/hwui/utils/
DColor.h128 Lab sRGBToLab(SkColor color);
129 SkColor LabToSRGB(const Lab& lab, SkAlpha alpha);
/frameworks/native/services/surfaceflinger/Utils/
DOverlayUtils.h86 static void drawSegment(Segment segment, int left, SkColor color, SkCanvas& canvas) { in drawSegment()
121 static void drawDigit(int digit, int left, SkColor color, SkCanvas& canvas) { in drawDigit()

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