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Searched refs:StateChange (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/services/camera/libcameraservice/device3/
DStatusTracker.h96 struct StateChange { struct
102 Vector<StateChange> mPendingChangeQueue; argument
DStatusTracker.cpp126 StateChange newState = { in markComponent()
215 const StateChange &newState = mPendingChangeQueue[i]; in threadLoop()