Home
last modified time | relevance | path

Searched refs:U_FADE (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/cmds/bootanimation/
DBootAnimation.cpp115 static const char U_FADE[] = "uFade"; variable
824 mImageFadeLocation = glGetUniformLocation(mImageShader, U_FADE); in initShaders()