Searched refs:audioPolicyEffects (Results 1 – 3 of 3) sorted by relevance
/frameworks/av/services/audiopolicy/service/ |
D | AudioPolicyInterfaceImpl.cpp | 486 sp<AudioPolicyEffects> audioPolicyEffects; in startOutput() local 488 getPlaybackClientAndEffects(portId, client, audioPolicyEffects, __func__); in startOutput() 490 if (audioPolicyEffects != 0) { in startOutput() 492 status_t status = audioPolicyEffects->addOutputSessionEffects(client->io, client->stream, in startOutput() 528 sp<AudioPolicyEffects>audioPolicyEffects; in doStopOutput() local 530 getPlaybackClientAndEffects(portId, client, audioPolicyEffects, __func__); in doStopOutput() 532 if (audioPolicyEffects != 0) { in doStopOutput() 534 status_t status = audioPolicyEffects->releaseOutputSessionEffects( in doStopOutput() 567 sp<AudioPolicyEffects> audioPolicyEffects; in doReleaseOutput() local 569 getPlaybackClientAndEffects(portId, client, audioPolicyEffects, __func__); in doReleaseOutput() [all …]
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D | AudioPolicyService.cpp | 286 auto audioPolicyEffects = sp<AudioPolicyEffects>::make(effectsFactoryHal); in onFirstRef() local 291 mAudioPolicyEffects = audioPolicyEffects; in onFirstRef() 325 sp<AudioPolicyEffects> audioPolicyEffects; in onAudioSystemReady() local 329 audioPolicyEffects = mAudioPolicyEffects; in onAudioSystemReady() 331 audioPolicyEffects->initDefaultDeviceEffects(); in onAudioSystemReady()
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D | AudioPolicyService.h | 450 status_t getAudioPolicyEffects(sp<AudioPolicyEffects>& audioPolicyEffects);
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