Searched refs:currentDisplayState (Results 1 – 2 of 2) sorted by relevance
530 ui::DisplayState currentDisplayState; in updateDisplayProjection() local531 if (SurfaceComposerClient::getDisplayState(displayToken, ¤tDisplayState) != NO_ERROR) { in updateDisplayProjection()536 if (currentDisplayState.orientation != displayState.orientation || in updateDisplayProjection()537 currentDisplayState.layerStackSpaceRect != displayState.layerStackSpaceRect) { in updateDisplayProjection()538 displayState = currentDisplayState; in updateDisplayProjection()544 setDisplayProjection(t, virtualDpy, currentDisplayState); in updateDisplayProjection()
405 int currentDisplayState = in startRecordingIfNeeded() local408 currentDisplayState != DISPLAY_STATE_OFF); in startRecordingIfNeeded()