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/frameworks/native/opengl/libs/EGL/
DMultifileBlobCache.cpp93 std::string debugBuildId = base::GetProperty("debug.egl.blobcache.build_id", ""); in MultifileBlobCache() local
94 if (!debugBuildId.empty()) { in MultifileBlobCache()
95 ALOGV("INIT: Using %s as buildId instead of %s", debugBuildId.c_str(), mBuildId.c_str()); in MultifileBlobCache()
96 if (debugBuildId.length() > PROP_VALUE_MAX) { in MultifileBlobCache()
97 ALOGV("INIT: debugBuildId is too long (%zu), reduce it to %u", debugBuildId.length(), in MultifileBlobCache()
100 mBuildId = debugBuildId; in MultifileBlobCache()