Searched refs:easy (Results 1 – 18 of 18) sorted by relevance
391 final boolean easy = (mFlags & FLAG_EASY_CORRECT) != 0; in updateDrawState()394 if (easy) { in updateDrawState()423 final boolean easy = (mFlags & FLAG_EASY_CORRECT) != 0; in getUnderlineColor()426 if (easy) { in getUnderlineColor()
5 …uch as `systemui/common/buffer/`. This will help to keep the module organized and easy to navigate.
11 # Keep names for easy debugging.
9 `Dump`. This makes it easy to understand that the proto is the dumpsys output
8 WindowManager by making it easy™ and safe to create windowing features to fit the needs of
12 easy to add and easy to use
19 components in the shell are provided is as a result a bit more verbose, but it makes it easy for
102 description: "Whether to allow easy-mode (one finger panning gesture) for magnification"
64 …R. Sending a key event to the application, however, should cause ANR. One easy way to do this is b…
60 By following this convention, it is easy to follow correct composition of poses,
117 data. This new architecture makes it easy to add additional services to the
25 They are defined as an interface, making it easy to swap in fake implementations
4 Plugins provide an easy way to rapidly prototype SystemUI features. Plugins are APKs that will be …
34 // These errors are suppressed in the doc stubs as it isn't easy to suppress them.
93 Whereas the write access would remain similar, which is natural and easy-to-use with safety
3953 int easy = compareFlag(SuggestionSpan.FLAG_EASY_CORRECT, flag1, flag2); in compare() local3954 if (easy != 0) return easy; in compare()
1157 // How much memory did the JS use (if this is easy to gather)
1548 // ACTION: Settings > Accessibility > Easy read > Enable easy read