Searched refs:flipH (Results 1 – 1 of 1) sorted by relevance
40 const mat4 flipH(-1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1); in inverseOrientation() local49 tr = tr * flipH; in inverseOrientation()