Searched refs:fpsFloat (Results 1 – 1 of 1) sorted by relevance
2056 float fpsFloat; in convertMessageToMetaData() local2059 } else if (msg->findFloat("frame-rate", &fpsFloat) in convertMessageToMetaData()2060 && fpsFloat >= 1 && fpsFloat <= (float)INT32_MAX) { in convertMessageToMetaData()2062 meta->setInt32(kKeyFrameRate, (int32_t)fpsFloat); in convertMessageToMetaData()