Searched refs:frameRateSelectionPriority (Results 1 – 16 of 16) sorted by relevance
/frameworks/native/services/surfaceflinger/FrontEnd/ |
D | LayerSnapshot.cpp | 133 frameRateSelectionPriority = state.frameRateSelectionPriority; in LayerSnapshot() 399 frameRateSelectionPriority = requested.frameRateSelectionPriority; in merge()
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D | LayerSnapshot.h | 97 int32_t frameRateSelectionPriority = -1; member
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D | LayerSnapshotBuilder.cpp | 865 snapshot.frameRateSelectionPriority = in updateSnapshot() 866 (requested.frameRateSelectionPriority == Layer::PRIORITY_UNSET) in updateSnapshot() 867 ? parentSnapshot.frameRateSelectionPriority in updateSnapshot() 868 : requested.frameRateSelectionPriority; in updateSnapshot()
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D | RequestedLayerState.cpp | 117 frameRateSelectionPriority = Layer::PRIORITY_UNSET; in RequestedLayerState()
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/frameworks/native/services/surfaceflinger/tests/unittests/ |
D | LayerSnapshotTest.cpp | 577 EXPECT_EQ(getSnapshot({.id = 1})->frameRateSelectionPriority, Layer::PRIORITY_UNSET); in TEST_F() 578 EXPECT_EQ(getSnapshot({.id = 11})->frameRateSelectionPriority, 1); in TEST_F() 579 EXPECT_EQ(getSnapshot({.id = 12})->frameRateSelectionPriority, 2); in TEST_F() 580 EXPECT_EQ(getSnapshot({.id = 122})->frameRateSelectionPriority, 2); in TEST_F() 581 EXPECT_EQ(getSnapshot({.id = 1221})->frameRateSelectionPriority, 2); in TEST_F() 588 EXPECT_EQ(getSnapshot({.id = 1})->frameRateSelectionPriority, Layer::PRIORITY_UNSET); in TEST_F() 589 EXPECT_EQ(getSnapshot({.id = 11})->frameRateSelectionPriority, 1); in TEST_F() 590 EXPECT_EQ(getSnapshot({.id = 12})->frameRateSelectionPriority, 2); in TEST_F() 591 EXPECT_EQ(getSnapshot({.id = 122})->frameRateSelectionPriority, 1); in TEST_F() 592 EXPECT_EQ(getSnapshot({.id = 1221})->frameRateSelectionPriority, 1); in TEST_F()
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D | LayerHierarchyTest.h | 350 transactions.back().states.front().state.frameRateSelectionPriority = priority; in setFrameRateSelectionPriority()
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/frameworks/native/services/surfaceflinger/Scheduler/ |
D | LayerHistory.cpp | 202 const auto frameRateSelectionPriority = info->getFrameRateSelectionPriority(); in summarize() local 203 const auto layerFocused = Layer::isLayerFocusedBasedOnPriority(frameRateSelectionPriority); in summarize() 204 ALOGV("%s has priority: %d %s focused", info->getName().c_str(), frameRateSelectionPriority, in summarize()
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D | LayerInfo.h | 374 int32_t frameRateSelectionPriority = -1; member
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D | LayerInfo.cpp | 413 return mLayerProps->frameRateSelectionPriority; in getFrameRateSelectionPriority()
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/frameworks/native/libs/gui/ |
D | LayerState.cpp | 82 frameRateSelectionPriority(-1), in layer_state_t() 153 SAFE_PARCEL(output.writeInt32, frameRateSelectionPriority); in write() 277 SAFE_PARCEL(input.readInt32, &frameRateSelectionPriority); in read() 652 frameRateSelectionPriority = other.frameRateSelectionPriority; in merge() 776 CHECK_DIFF(diff, eFrameRateSelectionPriority, other, frameRateSelectionPriority); in diff()
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D | SurfaceComposerClient.cpp | 1934 s->frameRateSelectionPriority = priority; in setFrameRateSelectionPriority()
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/frameworks/native/libs/gui/include/gui/ |
D | LayerState.h | 358 int32_t frameRateSelectionPriority; member
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/frameworks/native/services/surfaceflinger/ |
D | Layer.h | 183 int32_t frameRateSelectionPriority; member 924 .frameRateSelectionPriority = getFrameRateSelectionPriority(), in getLayerProps()
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D | Layer.cpp | 190 mDrawingState.frameRateSelectionPriority = PRIORITY_UNSET; in Layer() 1140 if (mDrawingState.frameRateSelectionPriority == priority) return false; in setFrameRateSelectionPriority() 1141 mDrawingState.frameRateSelectionPriority = priority; in setFrameRateSelectionPriority() 1150 if (mDrawingState.frameRateSelectionPriority != PRIORITY_UNSET) { in getFrameRateSelectionPriority() 1151 return mDrawingState.frameRateSelectionPriority; in getFrameRateSelectionPriority() 1670 const auto focused = isLayerFocusedBasedOnPriority(snapshot.frameRateSelectionPriority); in miniDump()
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D | SurfaceFlinger.cpp | 2390 .frameRateSelectionPriority = snapshot->frameRateSelectionPriority, in updateLayerHistory() 5347 .frameRateSelectionPriority = layer->getFrameRateSelectionPriority(), in applyTransactionState() 5697 if (layer->setFrameRateSelectionPriority(s.frameRateSelectionPriority)) { in setClientStateLocked()
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/frameworks/native/services/surfaceflinger/Tracing/ |
D | TransactionProtoParser.cpp | 236 proto.set_frame_rate_selection_priority(layer.frameRateSelectionPriority); in toProto() 505 layer.frameRateSelectionPriority = proto.frame_rate_selection_priority(); in fromProto()
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