Searched refs:getMotionBoundsState (Results 1 – 5 of 5) sorted by relevance
179 if (mPipBoundsState.getMotionBoundsState().isInMotion()) { in PipMotionHelper()181 mPipBoundsState.getMotionBoundsState().getBoundsInMotion()); in PipMotionHelper()190 mPipBoundsState.getMotionBoundsState().getBoundsInMotion()); in init()196 return !mPipBoundsState.getMotionBoundsState().getAnimatingToBounds().isEmpty() in getFloatingBoundsOnScreen()197 ? mPipBoundsState.getMotionBoundsState().getAnimatingToBounds() : getBounds(); in getFloatingBoundsOnScreen()216 mPipBoundsState.getMotionBoundsState().onAllAnimationsEnded(); in synchronizePinnedStackBounds()253 mPipBoundsState.getMotionBoundsState().setBoundsInMotion(toBounds); in movePip()292 if (!mPipBoundsState.getMotionBoundsState().isInMotion()) { in animateIntoDismissTarget()293 mPipBoundsState.getMotionBoundsState().setBoundsInMotion(getBounds()); in animateIntoDismissTarget()429 final int startValueY = mPipBoundsState.getMotionBoundsState().getBoundsInMotion().top; in movetoTarget()[all …]
1077 return mPipBoundsState.getMotionBoundsState().isInMotion()1078 ? mPipBoundsState.getMotionBoundsState().getBoundsInMotion()
188 if (mPipBoundsState.getMotionBoundsState().isInMotion()) { in PipMotionHelper()190 mPipBoundsState.getMotionBoundsState().getBoundsInMotion(), null); in PipMotionHelper()197 mPipBoundsState.getMotionBoundsState().getBoundsInMotion()); in init()203 return !mPipBoundsState.getMotionBoundsState().getAnimatingToBounds().isEmpty() in getFloatingBoundsOnScreen()204 ? mPipBoundsState.getMotionBoundsState().getAnimatingToBounds() : getBounds(); in getFloatingBoundsOnScreen()223 mPipBoundsState.getMotionBoundsState().onAllAnimationsEnded(); in synchronizePinnedStackBounds()258 mPipBoundsState.getMotionBoundsState().setBoundsInMotion(toBounds); in movePip()300 if (!mPipBoundsState.getMotionBoundsState().isInMotion()) { in animateIntoDismissTarget()301 mPipBoundsState.getMotionBoundsState().setBoundsInMotion(getBounds()); in animateIntoDismissTarget()437 final int startValueY = mPipBoundsState.getMotionBoundsState().getBoundsInMotion().top; in movetoTarget()[all …]
1067 return mPipBoundsState.getMotionBoundsState().isInMotion()1068 ? mPipBoundsState.getMotionBoundsState().getBoundsInMotion()
384 public MotionBoundsState getMotionBoundsState() { in getMotionBoundsState() method in PipBoundsState