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Searched refs:getWindowHandlesLocked (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/inputflinger/dispatcher/
DInputDispatcher.cpp1422 const auto& windowHandles = getWindowHandlesLocked(displayId); in findTouchedWindowAtLocked()
1445 const auto& windowHandles = getWindowHandlesLocked(displayId); in findOutsideTargetsLocked()
1469 const auto& windowHandles = getWindowHandlesLocked(displayId); in findTouchedSpyWindowsAtLocked()
1801 getWindowHandlesLocked(entry->displayId); in dispatchTouchModeChangeLocked()
3142 const std::vector<sp<WindowInfoHandle>>& windowHandles = getWindowHandlesLocked(displayId); in computeTouchOcclusionInfoLocked()
3226 const std::vector<sp<WindowInfoHandle>>& windowHandles = getWindowHandlesLocked(displayId); in isWindowObscuredAtPointLocked()
3242 const std::vector<sp<WindowInfoHandle>>& windowHandles = getWindowHandlesLocked(displayId); in isWindowObscuredLocked()
5156 const std::vector<sp<WindowInfoHandle>>& InputDispatcher::getWindowHandlesLocked( in getWindowHandlesLocked() function in android::inputdispatcher::InputDispatcher
5182 for (const sp<WindowInfoHandle>& windowHandle : getWindowHandlesLocked(*displayId)) { in getWindowHandleLocked()
5294 const std::vector<sp<WindowInfoHandle>>& oldHandles = getWindowHandlesLocked(displayId); in updateWindowHandlesForDisplayLocked()
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DInputDispatcher.h372 const std::vector<sp<android::gui::WindowInfoHandle>>& getWindowHandlesLocked(