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Searched refs:handleAlive (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/services/surfaceflinger/FrontEnd/
DRequestedLayerState.cpp64 handleAlive = true; in RequestedLayerState()
405 if (!handleAlive) debug << " !handle"; in getDebugString()
422 if (!obj.handleAlive) out << " handleNotAlive"; in operator <<()
435 return !handleAlive && parentId == UNASSIGNED_LAYER_ID; in canBeDestroyed()
DRequestedLayerState.h135 bool handleAlive = true; member
DLayerLifecycleManager.cpp103 layer.handleAlive = false; in onHandlesDestroyed()
203 LLOG_ALWAYS_FATAL_WITH_TRACE_IF(!layer->handleAlive, in applyTransactions()
236 backgroundLayer->handleAlive = false; in applyTransactions()